Genesis-A-Day: James Pond 3 – Operation Starfish
crafted by: AlexUpon finding a magic lamp, Alex rubs out a genie. Obviously, Alex wishes for a ton of genesis games. In this feature, Alex documents the results of that wish.
# of limbs fish apparently have: 4
Okay, game 3 is again another completely different game. This one plays like a mix of Sonic and Mario Bros. 2. First off, when you run down a hill you pick up some incredibly speed which you then use that momentum to make it up the hill on the other side. All those random items used for points in the first two games are now interactive. You can pick them up like in Mario Bros. 2 then throw them. There was a bomb that exploded and an umbrella that slowed down Mr. Ponds fall speed. This all seems pretty interesting actually, except that I couldn't figure out how to get over the second hill in the game. I'm curious how the item interaction works later in the game but I don't have the patience for any more of James Pond's bullshit. I need to find the James Pond game where he competes in the Olympics. How did 3 (or more) of these games get made???

April 6th, 2010 - 16:16
i’m amazed that none of these games have any james bond references – i was always mislead to think that the fish at least had a gun