Turbo Boss Battle! Daily Gaming. Daily Exploding Shotgun Shells.

9Mar/100

Genesis-A-Day: Star Control

crafted by: Alex

Upon finding a magic lamp, Alex rubs out a genie. Obviously, Alex wishes for a ton of genesis games. In this feature, Alex documents the results of that wish.

Time played: 5 minutes.

Ships destroyed: 4

I have to admit, I thought this game would be another heaping pile.  I mean, it IS, but it has a little something special too.  The menus are horrifically archaic.  This game doesn't seem to be anything more than pitting 2 space ships against each other.    It plays like asteroids but ship vs ship rather than ship vs asteroid.  There are 2 factions with completely different ships, each faction has 9 ships with various handling and weapons.  Shooting a weapon uses up fuel which is constantly recharging, and crew is a measure of your ships health.

The controls are terrible, and half of the ships seems useless.  Some are too slow to catch an enemy ship, yet the weapons are extremely short range.  On the other hand the ship designs are really cool and they all have different weapons.   I think every ship has 2 attacks?  I don't know, I didn't really care and I was confused.  My favorite part if that on the right side of the screen is a shot of the ships' cockpit and how it is controlled.  This includes images of various aliens.  For example, a pterodactyl that apparently turns the ship by turning it's head.  Another is controlled by a crystal that shoots lightning at other crystals. This is actually the only reason I kept playing this game.  If I cared I would make a gallery for your all, but I don't care so just accept what i give you.

About Alex

Alex has always had an interesting in technology and a love for games. He started gaming with Mario Bros. at the age of 2 and never looked back. He looks fondly on the past and eagerly toward the future as he spits the truth about the currant landscape of the video game world.
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